"Smartphones are such connected devices that it’s very noticeable when they’re offline and disconnected from the hive. I wanted to play with the idea of things happening whilst you’re offline – commuting, underground – and to see if there was any fun in holding your phone and waiting for a signal, to catch up on what you might have missed. Making a commuter game out of the train network made sense when I started to think about the design of the Paris Metro."
— Duncan Gough - The Opposite of Things.
2:29 pm • 12 October 2011